Otherworldly Loader
A modern WebGL/WebGPU loader prototype with wobble and water overlay materials around a torus source visual.
A loader prototype for modern web pages, centered on shader overlays and an otherworldly source visual.
The codebase includes loader app setup plus separate wobble and water overlay material modules.
Role: Shader Prototyping, Loader Interaction, Front-End Development
Stack: Vite, Three.js, JavaScript, Custom Shaders, WebGL/WebGPU-Oriented Rendering
Loader motion is handled through focused material modules.
The build keeps wobble overlay and water overlay material creation separate, making it easier to swap loader moods without changing the app shell.
The project is a reusable loader experiment.
The loader is structured as a small runtime that can be reused across page transitions and branded loading states.
View all projects by Alex Dubranov